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Fallout 4 fixed alpha maps

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V0.344: Increased performance up to 10% by reducing cpu bottleneck when many objects visible on the screen.

V0.355: Added new ao type with self intersecting and increased performance of ssao/ssil effect. To use parallax displacement feature, use textures with alpha channel height map. V0.382: Added water parameters and effects of castics, dispersion, parallax, sun scattering. V0.384: Added screen space reflections, improving existing in-game effect and reflection blurring factor for water. Fixed invalid interior detection in some places. Added reflection flatness parameter for water.

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V0.385: Added bloom thresold and scale to Params01 of enbeffect.fx shader. Fixed water shoreline bug when subsurface scattering enabled. V0.420: Added specular parameters to category. V0.428: Added support of multiple weather system, but it require enbhelperf4.dll plugin similar to Skyrim SE which not yet created. V0.455: Optimized CPU based performance of the mod. Added parameters to category of enblocal.ini for toggling windows at startup. V0.458: Changed skylighting blending method to make it not influence point lights brightness at cost of color artifacts in some places. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITEDĪdded EnableExterior, EnableInterior parameters for AO/IL effect, fixed some bugs with ao and it's filtering, improved quality.